kwin: dropping several gl(Push|Pop)(Attrib|Matrix) calls
author Philipp Knechtges
()
committer Philipp Knechtges
()
commit dae328f75d0c7d71e9cad5640310af870b9f6e7e
tree 9e957e9af811737805c087af4edebc92a871c53f
parent 42d0f9ff30b2cb9157b19bbaddddf0169b626082
kwin: dropping several gl(Push|Pop)(Attrib|Matrix) calls

This makes kwin in OpenGL2 mode more coherent with kwin_gles.
Despite some fullscreen effects they should now make the same
(pure) OpenGL calls.

REVIEW: 103804
14 files changed:
kwin/effects/blur/blur.cpp
kwin/effects/cube/cube.cpp
kwin/effects/cube/cubeslide.cpp
kwin/effects/mousemark/mousemark.cpp
kwin/effects/resize/resize.cpp
kwin/effects/showfps/showfps.cpp
kwin/effects/showpaint/showpaint.cpp
kwin/effects/snaphelper/snaphelper.cpp
kwin/effects/startupfeedback/startupfeedback.cpp
kwin/effects/trackmouse/trackmouse.cpp
kwin/effects/zoom/zoom.cpp
kwin/libkwineffects/kwinglutils.cpp
kwin/scene_opengl.cpp
kwin/scene_opengl_glx.cpp