kwin-gles: save a branch in the main shader
author Pierre-Loup A. Griffais
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committer Martin Gräßlin
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commit c10419b6f85af4a6d2c7539c594abc7224535c03
tree e5eaee68ed9204466f94cf47c744a33b382d3d70
parent f0d8fce3450935c773dc49f70a232f53436eef36
kwin-gles: save a branch in the main shader

On less flexible hardware, one instruction for one branch might not be a good
trade.

REVIEW: 102886
kwin/scene-fragment.glsl